About Us

We are group of dedicated individuals with professional backgrounds and a passion for MapleStory. This project is a way for us to contribute to a game that has brought us many fond memories and an opportunity to share that with the community.

What's Changed?

Right now we are focused on fixing remaining bugs and implementing missing content. Here's a list of important things we fixed or added as of now:

  • TLS Client Communications (We've received many complaints in the past about players having their accounts or passwords stolen, this should help enhance account security.)
  • Database Optimizations (We've had deadlocks occurring on our database layer)
  • Third-Party Critical Hits (Others can see your critical hits)
  • Working 2x EXP / Drop Card
  • Revised Monster Drops (More diverse drops and closer to original rates)
  • Working Pirate Skills
  • Cash Shop (No more disconnections, discounted items, additional items for sale)
  • Server Clustering (We can deploy servers geographically to any location in the world)
  • Monster Carnival
  • Fixed Quests
  • Zakum / Horntail
  • Hired Merchants / Player Stores
  • Omok / Match Cards
  • Guild PQ
  • Guild Alliances
  • Server-sided damage calculation
  • 3rd-person critical hits
  • Orbis PQ
  • Pirate PQ

Planned for the future:

  • Wedding Screenshots
  • Amoria PQ
  • Website Enchancements / Features

Future Outlook

Our "ClassicMS" server is currently open to the public, however we will be releasing another server in the future.

  • ClassicMS - Our competitive gameplay server with no experience modifiers. Stays at v62.
  • NostalgicMS - Our typical, casual gameplay server with adjustable rates. Progressive content from v62 to v83.

The main difference between our two servers is the progression of content. Our casual server, NostalgicMS, will progress from v62 to v83 while our competitive server, ClassicMS, will remain on v62. We do not anticipate opening donations, but even if we do we will not be providing any rewards for your donations since we do not want any pay-to-win occurring on our competitive server.

What can I do to help?

You've already performed the first step by choosing us. Additional help could be provided by referring your friends to our server and submitting bug reports on our Bug Tracker. We thank you for your continued support.